Now you will be able to virtually fly through a resort, or see a marketplace or historical district before your visit. Only recently have we been able to see a hotel room or a beach in a 360 photo before booking a trip. Think about how the tourism industry will capitalize on this. Just consider a couple of the many possibilities here. What happens when this eventually comes to the low-priced Daydream View headset? Or a mid-range device that Google is rumored to be working on? At that point it will available to everyone just as Street View is today. But Oculus Rift is a likely choice in the near future. No word yet on when we’ll see Google Earth VR in other VR headsets. Think back to those early versions of Google Maps or MapQuest that we once found so exciting and useful. This is just the first step to turning earth’s entire expanse into a virtual reality experience. In UpLoadVR‘s memorable description, it has a bit of a Nintendo 64 aesthetic.īut that will change. In addition, detailed areas are currently limited and they can warp and blur as you get closer to the ground. So while it’s easy to see a landmark, finding a street address will depend on your prior knowledge of a place.īut no matter – you’re going to have loads of fun getting there. And street names are missing with no way to type in an address. As you might expect, coverage of urban areas in the West is more extensive than cities in the rest of the world. That’s impressive, but a good part of the earth’s land mass and lots of well-known cities are still missing. There are around 175 cities with full, 3D data, and over 600 ‘urban cores’ as well. 54 percent of the Earth’s land mass is covered. 94 percent of the world’s population is covered in this experience. According to Mike Podwal, project manager for Google Earth VR, More details to comeĭespite the glowing reviews, there’s a few limitations at the moment. That type of power makes the full implications of Google Earth VR truly staggering. Google Earth VR does not require an army of animators to build each building in San Francisco through Unity or Unreal Engine 4, it is fueled by an always refreshing data set from one of the world’s most powerful sources of geographical information. ![]() And there’s no need for a floor full of developers cranking out 3D objects in Unity. ![]() It’s a VR development without the release of new hardware. What makes Earth VR so powerful is that it leverages the massive amount of data already collected for the Google Earth project. the godlike virtual reality experience we’ve been waiting for. Google’s new project is a stunning development for virtual reality. Google’s very short promo video gives you a taste of what to expect: The field of view narrows to counter the potential for motion sickness, but you can make adjustments in the FOV if you want the full experience. You’re fluidly moving around the earth, not jumping from one point to the next, transporter style. ![]() Turning slowly I can almost feel the wind in my hair but I know that couldn’t be possible. I aim for the lid of the famous mountain’s bowl-shaped depression and land smoothly on the craggy ground. In the blink of an eye the world around me dissolves and the restaurants of East Fourth Street are replaced by the brilliant purple face of Japan’s Mt. ![]() I haven’t seen my hometown in almost a year but even the pull of nostalgia isn’t enough to keep me entertained forever. Joe Durbin captures the essence of the experience in UpLoadVR. Fly through a city, stand on a mountaintop, or plunge into the depths of a canyon. Grab your headset, the Vive hand controllers and be ready for a breathtaking experience. Earth VR turns the entire world into a Virtual Reality playground and learning resource. It’s available for free in the Steam Store for the HTC Vive. Google Earth VR was the surprise announcement on the Google Blog last week.
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![]() It's hard to definitively say which mode is worth picking: I spent most of my play through on performance since 60fps matters most to me, but the ray-traced shadows and ambient occlusion are a genuine highlight on console. The effects can be transformative then, but the trades to both resolution and performance are steep. Performance on both PS5 and Series X sticks unerringly to 30 frames per second on this mode, too. ![]() With ray-traced shadows enabled, character shadows also logically become more diffuse, the further away they get from the light source. Plant-life is transformed with an extra layer of shade. The leftover GPU horsepower is instead funnelled into ray-traced shadows and ambient occlusion, adding significantly more depth and realism in outdoor scenes especially. Lastly then, we have the quality mode, which retains the 30fps of the resolution offering, combined with a 1080p resolution. Series S? Think of its single 30fps mode as a slightly less stable version - still very consistent, but a little more prone to screen-tearing. In this respect, PS5 and Series X run in a very similar way. You are effectively getting a fully locked 30fps in this mode, however, with only very, very minor dips beneath this with isolated effects (such as jumping into water). It is an advantage for the Microsoft machine, but a limited one in practical terms - a touch of extra clarity is delivered, especially on transparent elements, but in truth, it's hard to tell the difference side-by-side. That's a 16.6 percent increase in pixel-count for Series X, just slightly beneath the compute differential between the two consoles' GPUs. Next up, there's the resolution mode which dramatically increases clarity in the image, thanks to a bump to 3200x1800 on PlayStation 5, rising to 3456x1944 on Xbox Series X. It should be available soon and we'll report back on how well it functions. There are reports of a variable refresh rate mode exclusive to Series X that unlocks the frame-rate on 120Hz screens but unfortunately, this was not functioning during the review period. Even so, the improved performance brings out the best in the sense of weight and movement in the game's parkour segments. However, the combination of the relatively low resolution and the temporal anti-aliasing solution ensure that presentation is definitely soft. The sheer consistency of this mode is laudable, especially as Techland does not lean into dynamic resolution scaling to achieve this lock. As standard, both machines boot in performance mode where rendering resolution is locked to 1080p, while frame-rate targets - and doggedly locks - to 60 frames per second. It's with PS5 and Series X where things get a little more interesting. Digital Foundry's first Dying Light 2 video covers off the state of play on PlayStation 5 and Xbox Series consoles. ![]() No ray-tracing features are included on Series S either. To get the bad news out of the way first, the multiple rendering modes are not present on Series S, which is fixed to a native 1080p at 30 frames per second (and to be clear, the 30fps target is also set for the last-gen machines too - we'll be looking at those versions in the next couple of days). Even on Series S, animations, texture quality, and lighting compare favourably to PS5 and Series X - the big downside being in resolution and frame-rate. Woodland areas flow beautifully with rare signs of performance drops. ![]() Right now the question is simple: how do PlayStation 5 and Xbox Series consoles run the game? Are 30fps and 60fps modes best for play - or should you push higher for the ray tracing features? Without question, Dying Light 2 looks great on all three current-gen systems. For that, you'll need a high-end PC (where Dying Light 2 offers even more visual features) and we'll be talking about that in our next piece. Three different rendering modes are on offer on PS5 and Series X consoles, all of them delivering something desirable - but the horsepower simply isn't there to offer them all in combination. Our first impression? Dying Light 2 can look astonishing - but it's no secret that it's exceptionally heavy on the GPU. With a focus of straddling the console generations while utilising cutting-edge visuals on the latest hardware, the studio promises us a rich density in detail, seamless streaming, upgraded physics, animation and AI. Developer Techland has a reputation for delivering exceptional visuals via its own in-house technology - the C-Engine, taking centre-stage in Dying Light 2. Of course, in Coherence mode, you don’t see Windows boot in the background. After clicking Parallel’s Windows desktop icon in macOS, it’s only 15 seconds until you’re staring at the Windows 11 desktop. Put to the test, boot times for the ARM version of Windows 11 are lightning-fast. This further saves on both systems resources and battery life. It delivers a 500% faster OpenGL graphics performance and 28% faster DirectX 11 graphics performance.Īs with earlier versions of Parallels, Parallels Desktop for Mac 17 can take advantage of Travel mode to automatically pause Windows or Linux when it’s not in use. Meanwhile, a new Windows display driver supports more apps and games. When it comes to running the ARM versions of Windows 10 and 11, Parallels promises up to 33% faster boot times and 20% faster disk performance. This includes how many CPU cores and how much RAM is allocated to each virtual machine, along with which resources they can access on your Mac. If you’re not happy with that, the new resources manager gives you a lot of granular control. It automatically allocates the optimal resources for your virtual machines. To ensure the best performance, Parallels Desktop for Mac 17 sizes up your Mac’s hardware. Really, it’s the performance boost that catches your attention.Ĭoherence mode makes it look and feel like Windows applications, such as Microsoft Edge, are running on macOS. ![]() They’re mostly incremental improvements, such as adding support for USB 3.1. Unfortunately for Linux users, Parallels discontinued Linux support for Coherence a few versions ago.Īpart from this, there are no real showstopper new features. This includes support for Monterey’s new Quick Note feature. The latest version of Coherence makes a few integration improvements, such as the ability to drag and drop text and graphics between Windows and macOS applications. You can call up the Windows Start Menu from the macOS dock and even create launch icons for Windows applications in the dock. In Coherence mode, Windows applications look and feel like they’re actually running on macOS – giving you the best of both worlds. It completely blurs the lines between macOS and Windows, by hiding the Windows desktop and just showing you the Windows applications. That said, one of Parallels’ most useful features is Coherence mode, which is a bit of a mind-bender. There’s also a picture in picture mode, which keeps the virtual machine in a floating window on your Mac desktop. This makes life easier if you’re regularly switching between operating systems. You can make them full screen – perhaps on a separate desktop to help keep things straight in your head. You can run these Windows/Linux operating systems in a window on your Mac. While you need to download Windows separately from Microsoft, there’s also the built-in option to automatically download and install the latest ARM versions of Linux. You can run 32-and-64-bit Intel apps on these versions of Windows, not just Windows ARM apps. Thankfully, you can access ARM versions of Windows for free by signing up for Microsoft’s Insider Preview program. Along with a few flavours of Linux: Ubuntu, Fedora, Debian and Kail. This limits you to the ARM versions of Windows 10 and Windows 11. The most noticeable difference is that, when running on an M1 processor, Parallels Desktop for Mac 17 only supports operating systems designed for ARM processors. Even so, they offer slightly different features. It’s a universal binary download, so the single installer works on both types of Mac. Parallels Desktop for Mac 17 runs on both M1 and Intel Macs. ![]() With the demise of Boot Camp for M1-powered machines, which use ARM architecture, Mac users who need access to Windows will rely on Parallels more than ever. This runs Windows on the actual hardware rather than on an emulator. The benefit of Boot Camp is the ability to boot an Intel Mac into Windows. You can read other GadgetGuy Parallels news and reviews hereĪpple’s move away from Intel chips in favour of Apple Silicon M1 chips, such as in the latest Apple MacBook Air (M1 2020), means that new Macs will no longer support Boot Camp. Review: Parallels Desktop for Mac 17 Australian website It’s also ready to make the most of a M1 power plant under the bonnet of a new Mac. Parallels Desktop for Mac 17 supports the upcoming macOS Monterey, both letting you run Parallels on Monterey and run Monterey on Parallels. You still need to supply your own copy of the other operating systems. Keep in mind that Parallels is just a hardware emulator. ![]() In fact, it’s actually running as an application on your Mac. This lets you trick Windows, Linux or even another copy of macOS into thinking it’s running on a standalone computer. Parallels’ virtualisation software mimics hardware.
![]() In that case: don't - the IP (certainly 172.25.4.13) is in a private range and nobody can't do nothing with that.ġ: lo: mtu 65536 qdisc noqueue state UNKNOWN group default qlen 1000 There's a nonsensical "IP" token in this where there should be an actual IP. Try to disable netctl-auto or remove the wifi or enforce the ethernet. It seems after attaching the dock your GPU acts a bit up, you connect to the wifi and then your ethernet tries to return. Oct 07 15:27:00 arch dhcpcd: enp2s0f0: adding default route via IP'' Oct 07 15:27:00 arch dhcpcd: enp2s0f0: adding route to IP'/23 Oct 07 15:27:00 arch dhcpcd: enp2s0f0: leased IP for 28800 seconds Oct 07 15:26:55 arch dhcpcd: enp2s0f0: probing address IP/23 Oct 07 15:26:51 arch dhcpcd: enp2s0f0: rebinding lease of IP Oct 07 15:26:49 arch dhcpcd: enp2s0f0: IAID MAC ![]() Oct 07 15:26:49 arch dhcpcd: enp2s0f0: carrier acquired Oct 07 15:26:46 arch dhcpcd: enp2s0f0: deleting default route via IP Oct 07 15:26:46 arch dhcpcd: enp2s0f0: deleting route to IP/23 Oct 07 15:26:46 arch dhcpcd: enp2s0f0: carrier lost Oct 07 15:26:35 arch dhcpcd: enp2s0f0: adding default route via IP'' Oct 07 15:26:35 arch dhcpcd: enp2s0f0: adding route to IP'/23 Oct 07 15:26:35 arch dhcpcd: enp2s0f0: leased IP for 28800 seconds Oct 07 15:26:30 arch dhcpcd: enp2s0f0: probing address IP/23 Oct 07 15:26:26 arch dhcpcd: enp2s0f0: rebinding lease of IP Oct 07 15:26:26 arch dhcpcd: enp2s0f0: IAID MAC You can also check out all our NEW Kayak inventory Like this: Loading. Very well made, not like many cheap ones today.
![]() Use the colorization information returned by ColorizeLine to repaint and display its text. ![]() It also identifies the text span as a particular type of colorable item, such as a comment, keyword, or data type. The ColorizeLine method returns an array of values, one for each letter in the text span being colorized. The VSPackage does this by calling the GetColorizer method on the language service's interface.Ĭall the ColorizeLine method to request that a particular span of text be colorized. Obtain a language service's colorizer object (which implements IVsColorizer and IVsColorizer2). Non-core editor instances can also use a language service's syntax colorization service, but they must explicitly retrieve and apply the service's colorizer, and repaint their document views themselves. Non-core Editor Usage of a Language Service's Colorizer When a language service with a colorizer is obtained by an instance of the core editor, the parsing and rendering of text by a language service's colorizer occurs automatically without requiring any further intervention on your part.Ĭalls the colorizer as needed to parse and analyze text as it is added or modified in the implementation of IVsTextBuffer.Įnsures that the display supplied by the document view provided by the IVsTextView implementation is updated and repainted using the information returned by the colorizer. This method associates the language service with the IVsTextBuffer implementation that the VSPackage uses to manage the text that is to be colorized.Ĭore Editor Usage of a Language Service's Colorizer Obtain an interface to a particular language service by querying the VSPackage's service provider using the languages service's identifying GUID.Ĭall the SetLanguageServiceID method of the object implementing IVsTextBuffer. Use an object implementing IVsTextBuffer to manage the text to be colorized and an object implementing IVsTextView to provide a document view of the text. ![]() Colorization RequirementsĪll editors implementing a language service's colorizer must: Visual Studio Environment SDK editors, including the core editor, use language services to identify specific syntactical items and display them with specified colors for a given document view. ![]() Please DM me if you are willing to troubleshoot this directly.Applies to: Visual Studio Visual Studio for Mac Visual Studio Code Our team is eager to troubleshoot the remaining issues causing behavior like this. If you're still having trouble like this, please use the Help > Report a Problem menu from Visual Studio or Visual Studio for Mac and document what's happening. If you're using Visual Studio for Mac, consider getting the latest updates from the Check for Updates menu. If you're using Visual Studio 2017, I strongly urge you to consider installing Visual Studio 2019 for the latest improvements and feature updates to the integration for Unity. Next, go to Unity Editor > Assets > Open C# Project. Then, go to Unity Editor > Preferences > External Tools and click the Regenerate project files button. If you're using Unity 2019, there is no Unity Package to use for installation and can skip this.Ī common workaround for problems like this is to regenerate the project files. Update it to version 2.0.2 (latest at this time). Search for the "Visual Studio Editor" package. (Code > Preferences > Color Theme on Mac) Use the cursor keys to preview the colors of the theme. Make sure this is up-to-date by visiting the Unity Editor > Windows > Package Manager. An article from vscode website about 'Color Themes': Open the Color Theme picker with File > Preferences > Color Theme. Note*: If you're using Unity 2020, the integration with Visual Studio is handled by a Unity Package. If you're reading this post with similar issues, I am sorry for the trouble! Here are some things to consider trying first: Hey folks, PM of Visual Studio Tools for Unity here. ![]() The procedure is important so that the suitable pump and driver is selected for a required duty on viscous liquids. The HI method enables pump users and designers to estimate performance of a particular rotodynamic pump on liquids of known viscosity, given the performance on water. Centrifugal pump “water” performance and corrected viscous performance This standard prescribes an empirical method based on test data available from sources throughout the world. ![]() ANSI/HI 9.6.7 was used to correct the performance as shown in Image 6. The viscous data should be corrected from the water performance test per Hydraulic Institute standard ANSI/HI 9.6.7 Effects of Liquid Viscosity on Rotodynamic Pump Performance. The performance curve in Image 6 shows the water performance and the corrected viscous performance for the application liquid, which has a viscosity of 1,000 SSU and specific gravity of 0.9. A marked increase in input power due to reduced efficiency and a reduction in head and rate of flow occurs with viscous liquids compared to water. The performance of a centrifugal pump is affected when handling viscous liquids because of the increased friction when the impeller rotates and the resistance to flow compared to water test. It is industry standard to test the performance of centrifugal pumps with clear water per ANSI/HI 14.6 Rotodynamic pumps for Hydraulic Performance Tests. It is important to consider how these types of pumps are different and the physics involved because these disparities result in significantly different operation with respect to viscous liquids.Ĭentrifugal Pump Viscous Pumping Considerations In centrifugal pumps, the liquid enters the impeller axially at the impeller eye and progresses radially between the vanes until it exits at the outside diameter and is collected in a diffusor or a volute arrangement as shown in Image 3. The most common type of rotodynamic pump is the centrifugal (radial) type. Rotodynamic pumps are kinetic machines in which energy is continuously imparted to the pumped fluid by means of a rotating impeller, propeller or rotor. PD pumps displace a certain volume with every revolution of the shaft, minus any volumetric leakage (slip).Ī centrifugal pump is within the rotodynamic pump family. Reciprocating and rotary pumps are within the positive displacement (PD) family. We will look at three types of pumps specifically: centrifugal (Image 3), reciprocating (Image 4) and rotary (Image 5). ![]() More viscous lubricating oils have viscosities in the thousands of SSU, and extremely viscous fluids-heavy tar, for example-have viscosities as high as 1 million SSU.ĭepending on the pump type, the impact of liquid viscosity is different. By comparison, light lubricating oils may have a viscosity of 100 or 200 SSU. For example, water has a viscosity of approximately 31 SSU at 60 degrees Fahrenheit (F). This refers to the length of time it takes for a measured quantity of liquid at a specific temperature to drain from a container with a measured orifice in the bottom. A common way to measure kinematic viscosity is the Saybolt Seconds Universal (SSU) (see Image 2). Kinematic viscosity is designated by the Greek letter ν (Nu). It is common to express viscosity relative to its density, which is known as kinematic viscosity. Example of SSU viscosity measurement)Ībsolute viscosity, μ (Mu), is the quotient of the shear stress (or force per unit area) divided by the shear rate. The next layer is in contact with the moving layer since there is internal friction between the two layers, it also accelerates, and so on through the depth of the fluid.Image 2. The layer of fluid in contact with the moving plate is accelerated and starts to move due to the internal friction between moving plate and the fluid. In the diagram, the fluid is initially at rest. Fluids have zero shear strength, but the rate at which they are sheared is related to the same geometrical factors A and L as is shear deformation for solids. The motion in the figure is like a continuous shearing motion. Care is taken to ensure that the flow is laminar, that is, the layers do not mix. Each successive layer from the top down exerts a force on the one below it, trying to drag it along, producing a continuous variation in speed from v to 0 as shown. The layer (or lamina) of fluid in contact with either plate does not move relative to the plate, so the top layer moves at speed v while the bottom layer remains at rest. The bottom plate is held fixed, while the top plate is moved to the right, dragging fluid with it. The fluid to be measured is placed between two parallel plates. \) shows how viscosity is measured for a fluid. ![]() The house has a bedroom and area for the bride and groom to get ready in it, and it overlooks the Conejo Valley.Įven the altar where the ceremony takes place is beautiful and minimalistic, making it perfect for a lovely wedding. Combine that with hills full of vineyards, and you have a great spot to get married or just to relax and take in the views. The bus continued to wind around the property until it stopped at a quaint little house that is one of the most used wedding spots on the property, and it is easy to see why. This seems like it would be an enjoyable way to spend a night with friends on the property, and I might have to look into it more sometime in the future. The tour also has a few fun stops along the way, like the door to nowhere and a frame that “frames” one of the best views on the property.Ībout halfway through the tour, you will see a lake and a small house that we were told you could rent. We couldn’t interact with either of these, but they were still fun to see from afar. I would have to say my personal favorite was the yak he reminded me of my bulldog and seemed like a big teddy bear.įrom there, the tour headed around the family’s house and past the giraffe, which was featured in Hangover 3, and a camel. Our guides had a selection of carrots that we used to feed everything from alpacas and mini horses to yaks and zebras. Next, we went to the area where we got to interact with the animals and feed them. I have always liked buffalo, so it was fun to see them up close. The first animals we saw were the small herd of four buffalo that greet guests as they enter. They usher you onto the back property and then start the tour of the massive grounds. When you arrive for the safari, you will be shown the awesome stadium-style seating jeep that you will be using for this adventure. Wine Safari prices vary but start at $65 for 90 minutes (As of 2016).I mean, when have you got to feed Yaks and Zebras on the same day that you tasted upscale wine? Here is all the information. This is in addition to the fantastic outdoor seating area, and the atmosphere they have at their traditional wine tasting counter, which makes for fun half-day adventure in the Malibu Hills. Other specialty tours are built around mimosas and cheese.Located in the hills above Agoura Hills, lies a 1,000 acre winery that is home to one of the only wine safaris I have ever heard of. People under 21 can join the Family Safari, $55, offered on weekends. And watch where you step where there are animals, there's often manure. Also, lose the heels because you'll be doing some walking. One thing to note: The safari trucks have tiered seating that requires big steps and a bit of a climb. Our tour guide, who brought to mind a taller version of Justin Bieber, injected humor throughout the trip, offering guests "revisits" to the wine because that sounds classier than requesting "refills." ![]() ![]() Guests at this Malibu vineyard tend to come more for the safari charm than for the wine, but some good options to drink include a not-too-dry rose and a cabernet. Filmmakers reportedly left 14 bison behind, and the Catalina Island Conservancy now manages up to 200 of them. The bison pair hail from Catalina Island, where company lore says they served as extras in a John Wayne movie. "They're here living the good life," our guide said about a couple of bison, Chipotle and BBQ Sauce. Guides stress that the animals are treated well, noting that some of them are rescues. Annie, a striking white thoroughbred, did stunts in "The Lord of the Rings." If you want to see the giraffe up close, book the $95 tour, which also includes camels. The Explorer Tour, $65, includes sampling of six wines and a drive-by past Stanley, offering just a glimpse of the long-necked celebrity. Stanley is such a hit that his inclusion in the tour merits a $30 surcharge. The land is a popular setting for weddings, with statuesque Stanley serving as a potential backdrop. Special occasions like birthdays or anniversaries often bring people to the tour - and the property in general. According to the company, the collection includes one of the yellow Volkswagen Microbuses used in the movie "Little Miss Sunshine." This is where we enjoyed crackers and a trio of tasty tapenades accompanying the final batch of wines. (Malibu Wine Safari's Instagram account is sprinkled with shots of celebs like Selena Gomez and a Kardashian casually nestled next to Stanley the giraffe.)Ī final stop showcases the property's quirks, such as Airstream trailers dotted around an animal-less area. Glasses are set atop barrels, and a huge yellow frame captures the view at an Instagram-friendly stopping point. After visiting the wildlife, guests are treated to gorgeous vistas of the hills that double as a scenic backdrop for the wine. ![]() So why wait? Join the chosen few who have embarked upon this incredible journey of fulfillment. If you're in search of exclusive content not found anywhere else, personalized interactions with the creator herself, a community of fans who share your interests, or just something fresh and exciting, her OnlyFans has got you covered. Our sincere hope is that this article has given you a good idea into what her content is all about and why it's unique. 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